So far I’ve only managed to play it on a one off weekend event, so it was set “hangar” loadouts.
They seem to be using the spawn point system again (limited respawns as well in this case): so the PT boats were free/cheap to spawn, and they spawned more centrally in a relatively sheltered part of the map. Then of course you had the Destroyers which cost a lot to spawn and started further out (kind of like how bombers work in the air game), but awesome firepower. They also threw in a fighter (spawn point cost somewhere between PT boat and destroyer) and a torpedo bomber (huge spawn point cost.
I only tried “realistic” mode, and my only (minor) gripe so far is there’s no way (that I can see or find) to reload (even sitting in cap points doesn’t do it). So once those torpedoes are gone, they’re gone.
Agreed with wanting the bigger ships. Not entirely sure how they’d go about implementing them other than to give them huge spawn point costs. That said, I’d love to go nuts with a Bismarck or Yamato =P